I took my first analog pictures in the early 80s using an old 35mm Nikon film camera somewhere high in the Rocky Mountains. During the early nineties, I was swept into the world of 3D graphics on a variety of expensive SGI platforms for several companies. I explored a variety of immersive technologies including OpenGL, Performer, OpenScenegraph, cubic audio systems, crystal shutter glasses, tactile gloves, 6-DOF Spaceballs, synchronized screens, and custom built head-mounted displays. Eventually, my interest in Virtual Reality technologies spilled over into the world of Photography and Video. Consumer digital point-n-shoot and DSLR hardware began to appear in the late nineties, and I took advantage right away.

Today, I own several DSLR cameras s as well as a variety of consumer digital cameras. I have built my own custom 3D Anaglyph still and video rigs as well as a light box for product shots. I also recently built a motorize Panorama collection system. Many examples of my immersive photography can be found on my website and in my blog. My submissions to Google Earth can be found here.

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